[Package Manager] === 패키지 매니저 탐지 시작 (내장 Node.js + pnpm 강제 사용) ===
UnityEngine.Debug:Log (object)
AppsInToss.Editor.AITPackageManagerHelper:FindPackageManager (string,bool) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AITPackageManagerHelper.cs:62)
AppsInToss.Editor.AITNpmRunner:FindNpmPath () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AITNpmRunner.cs:22)
AppsInToss.AITConvertCore:FindNpm () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AITConvertCore.cs:414)
AppsInToss.Editor.Menu.PathValidator:FindNpmPath () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/Menu/PathValidator.cs:142)
AppsInToss.AppsInTossMenu:StartServer (AppsInToss.Editor.ServerType) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:588)
AppsInToss.AppsInTossMenu:MenuStartDevServer () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:107)
[Package Manager] [1/2] 내장 Node.js 다운로드…
UnityEngine.Debug:Log (object)
AppsInToss.Editor.AITPackageManagerHelper:FindPackageManager (string,bool) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AITPackageManagerHelper.cs:65)
AppsInToss.Editor.AITNpmRunner:FindNpmPath () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AITNpmRunner.cs:22)
AppsInToss.AITConvertCore:FindNpm () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AITConvertCore.cs:414)
AppsInToss.Editor.Menu.PathValidator:FindNpmPath () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/Menu/PathValidator.cs:142)
AppsInToss.AppsInTossMenu:StartServer (AppsInToss.Editor.ServerType) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:588)
AppsInToss.AppsInTossMenu:MenuStartDevServer () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:107)
[NodeJS] Embedded npm 발견: C:\Users\YUN\AppData\Local.ait-unity-sdk\nodejs\v24.13.0\win-x64\npm.cmd
UnityEngine.Debug:Log (object)
AppsInToss.Editor.AITNodeJSDownloader:FindEmbeddedNpm (bool) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AITNodeJSDownloader.cs:59)
AppsInToss.Editor.AITPackageManagerHelper:FindPackageManager (string,bool) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AITPackageManagerHelper.cs:66)
AppsInToss.Editor.AITNpmRunner:FindNpmPath () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AITNpmRunner.cs:22)
AppsInToss.AITConvertCore:FindNpm () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AITConvertCore.cs:414)
AppsInToss.Editor.Menu.PathValidator:FindNpmPath () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/Menu/PathValidator.cs:142)
AppsInToss.AppsInTossMenu:StartServer (AppsInToss.Editor.ServerType) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:588)
AppsInToss.AppsInTossMenu:MenuStartDevServer () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:107)
[Package Manager] ✓ 내장 Node.js: C:\Users\YUN\AppData\Local.ait-unity-sdk\nodejs\v24.13.0\win-x64\node.exe
UnityEngine.Debug:Log (object)
AppsInToss.Editor.AITPackageManagerHelper:FindPackageManager (string,bool) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AITPackageManagerHelper.cs:89)
AppsInToss.Editor.AITNpmRunner:FindNpmPath () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AITNpmRunner.cs:22)
AppsInToss.AITConvertCore:FindNpm () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AITConvertCore.cs:414)
AppsInToss.Editor.Menu.PathValidator:FindNpmPath () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/Menu/PathValidator.cs:142)
AppsInToss.AppsInTossMenu:StartServer (AppsInToss.Editor.ServerType) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:588)
AppsInToss.AppsInTossMenu:MenuStartDevServer () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:107)
[Package Manager] ✓ 내장 npm: C:\Users\YUN\AppData\Local.ait-unity-sdk\nodejs\v24.13.0\win-x64\npm.cmd
UnityEngine.Debug:Log (object)
AppsInToss.Editor.AITPackageManagerHelper:FindPackageManager (string,bool) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AITPackageManagerHelper.cs:90)
AppsInToss.Editor.AITNpmRunner:FindNpmPath () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AITNpmRunner.cs:22)
AppsInToss.AITConvertCore:FindNpm () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AITConvertCore.cs:414)
AppsInToss.Editor.Menu.PathValidator:FindNpmPath () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/Menu/PathValidator.cs:142)
AppsInToss.AppsInTossMenu:StartServer (AppsInToss.Editor.ServerType) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:588)
AppsInToss.AppsInTossMenu:MenuStartDevServer () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:107)
[Package Manager] [2/2] pnpm 확인…
UnityEngine.Debug:Log (object)
AppsInToss.Editor.AITPackageManagerHelper:FindPackageManager (string,bool) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AITPackageManagerHelper.cs:93)
AppsInToss.Editor.AITNpmRunner:FindNpmPath () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AITNpmRunner.cs:22)
AppsInToss.AITConvertCore:FindNpm () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AITConvertCore.cs:414)
AppsInToss.Editor.Menu.PathValidator:FindNpmPath () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/Menu/PathValidator.cs:142)
AppsInToss.AppsInTossMenu:StartServer (AppsInToss.Editor.ServerType) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:588)
AppsInToss.AppsInTossMenu:MenuStartDevServer () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:107)
[Package Manager] ✓ pnpm 발견: C:\Users\YUN\AppData\Local.ait-unity-sdk\nodejs\v24.13.0\win-x64\pnpm.cmd
UnityEngine.Debug:Log (object)
AppsInToss.Editor.AITPackageManagerHelper:FindPackageManager (string,bool) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AITPackageManagerHelper.cs:102)
AppsInToss.Editor.AITNpmRunner:FindNpmPath () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AITNpmRunner.cs:22)
AppsInToss.AITConvertCore:FindNpm () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AITConvertCore.cs:414)
AppsInToss.Editor.Menu.PathValidator:FindNpmPath () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/Menu/PathValidator.cs:142)
AppsInToss.AppsInTossMenu:StartServer (AppsInToss.Editor.ServerType) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:588)
AppsInToss.AppsInTossMenu:MenuStartDevServer () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:107)
[Package Manager] === 최종 선택: pnpm (내장) ===
UnityEngine.Debug:Log (object)
AppsInToss.Editor.AITPackageManagerHelper:FindPackageManager (string,bool) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AITPackageManagerHelper.cs:103)
AppsInToss.Editor.AITNpmRunner:FindNpmPath () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AITNpmRunner.cs:22)
AppsInToss.AITConvertCore:FindNpm () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AITConvertCore.cs:414)
AppsInToss.Editor.Menu.PathValidator:FindNpmPath () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/Menu/PathValidator.cs:142)
AppsInToss.AppsInTossMenu:StartServer (AppsInToss.Editor.ServerType) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:588)
AppsInToss.AppsInTossMenu:MenuStartDevServer () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:107)
AIT: Dev 서버 시작 중 (granite dev)… (D:\project\unity\Growgun\ait-build)
UnityEngine.Debug:Log (object)
AppsInToss.AppsInTossMenu:LaunchServerProcess (AppsInToss.Editor.ServerType,AppsInToss.AITEditorScriptObject,string,string,bool) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:652)
AppsInToss.AppsInTossMenu:StartServer (AppsInToss.Editor.ServerType) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:596)
AppsInToss.AppsInTossMenu:MenuStartDevServer () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:107)
AIT: Granite: 0.0.0.0:8081
UnityEngine.Debug:Log (object)
AppsInToss.AppsInTossMenu:LaunchServerProcess (AppsInToss.Editor.ServerType,AppsInToss.AITEditorScriptObject,string,string,bool) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:653)
AppsInToss.AppsInTossMenu:StartServer (AppsInToss.Editor.ServerType) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:596)
AppsInToss.AppsInTossMenu:MenuStartDevServer () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:107)
AIT: Vite: localhost:5173
UnityEngine.Debug:Log (object)
AppsInToss.AppsInTossMenu:LaunchServerProcess (AppsInToss.Editor.ServerType,AppsInToss.AITEditorScriptObject,string,string,bool) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:654)
AppsInToss.AppsInTossMenu:StartServer (AppsInToss.Editor.ServerType) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:596)
AppsInToss.AppsInTossMenu:MenuStartDevServer () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:107)
[Dev Server] [ERR_PNPM_ABORTED_REMOVE_MODULES_DIR_NO_TTY] Aborted removal of modules directory due to no TTY
UnityEngine.Debug:Log (object)
AppsInToss.AppsInTossMenu/<>c__DisplayClass50_0:b__2 (object,System.Diagnostics.DataReceivedEventArgs) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:931)
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
[Dev Server]
UnityEngine.Debug:Log (object)
AppsInToss.AppsInTossMenu/<>c__DisplayClass50_0:b__2 (object,System.Diagnostics.DataReceivedEventArgs) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:931)
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
[Dev Server] If you are running pnpm in CI, set the CI environment variable to “true”, or set “confirmModulesPurge” to “false”.
UnityEngine.Debug:Log (object)
AppsInToss.AppsInTossMenu/<>c__DisplayClass50_0:b__2 (object,System.Diagnostics.DataReceivedEventArgs) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:931)
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
[Dev Server] [ERROR] Command failed with exit code 1: “C:\Users\YUN\AppData\Local.ait-unity-sdk\nodejs\v24.13.0\win-x64\node.exe” “C:\Users\YUN\AppData\Local.ait-unity-sdk\nodejs\v24.13.0\win-x64\node_modules\pnpm\bin\pnpm.mjs” install
UnityEngine.Debug:Log (object)
AppsInToss.AppsInTossMenu/<>c__DisplayClass50_0:b__2 (object,System.Diagnostics.DataReceivedEventArgs) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:931)
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
[Dev Server]
UnityEngine.Debug:Log (object)
AppsInToss.AppsInTossMenu/<>c__DisplayClass50_0:b__2 (object,System.Diagnostics.DataReceivedEventArgs) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:931)
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
[Dev Server] pnpm: Command failed with exit code 1: “C:\Users\YUN\AppData\Local.ait-unity-sdk\nodejs\v24.13.0\win-x64\node.exe” “C:\Users\YUN\AppData\Local.ait-unity-sdk\nodejs\v24.13.0\win-x64\node_modules\pnpm\bin\pnpm.mjs” install
UnityEngine.Debug:Log (object)
AppsInToss.AppsInTossMenu/<>c__DisplayClass50_0:b__2 (object,System.Diagnostics.DataReceivedEventArgs) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:931)
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
[Dev Server] at getFinalError (file:///C:/Users/YUN/AppData/Local/.ait-unity-sdk/nodejs/v24.13.0/win-x64/node_modules/pnpm/dist/pnpm.mjs:34053:14)
UnityEngine.Debug:Log (object)
AppsInToss.AppsInTossMenu/<>c__DisplayClass50_0:b__2 (object,System.Diagnostics.DataReceivedEventArgs) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:931)
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
[Dev Server] at makeError (file:///C:/Users/YUN/AppData/Local/.ait-unity-sdk/nodejs/v24.13.0/win-x64/node_modules/pnpm/dist/pnpm.mjs:36360:21)
UnityEngine.Debug:Log (object)
AppsInToss.AppsInTossMenu/<>c__DisplayClass50_0:b__2 (object,System.Diagnostics.DataReceivedEventArgs) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:931)
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
[Dev Server] at getSyncResult (file:///C:/Users/YUN/AppData/Local/.ait-unity-sdk/nodejs/v24.13.0/win-x64/node_modules/pnpm/dist/pnpm.mjs:38204:10)
UnityEngine.Debug:Log (object)
AppsInToss.AppsInTossMenu/<>c__DisplayClass50_0:b__2 (object,System.Diagnostics.DataReceivedEventArgs) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:931)
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
[Dev Server] at spawnSubprocessSync (file:///C:/Users/YUN/AppData/Local/.ait-unity-sdk/nodejs/v24.13.0/win-x64/node_modules/pnpm/dist/pnpm.mjs:38164:14)
UnityEngine.Debug:Log (object)
AppsInToss.AppsInTossMenu/<>c__DisplayClass50_0:b__2 (object,System.Diagnostics.DataReceivedEventArgs) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:931)
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
[Dev Server] at execaCoreSync (file:///C:/Users/YUN/AppData/Local/.ait-unity-sdk/nodejs/v24.13.0/win-x64/node_modules/pnpm/dist/pnpm.mjs:38094:23)
UnityEngine.Debug:Log (object)
AppsInToss.AppsInTossMenu/<>c__DisplayClass50_0:b__2 (object,System.Diagnostics.DataReceivedEventArgs) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:931)
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
[Dev Server] at callBoundExeca (file:///C:/Users/YUN/AppData/Local/.ait-unity-sdk/nodejs/v24.13.0/win-x64/node_modules/pnpm/dist/pnpm.mjs:40622:23)
UnityEngine.Debug:Log (object)
AppsInToss.AppsInTossMenu/<>c__DisplayClass50_0:b__2 (object,System.Diagnostics.DataReceivedEventArgs) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:931)
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
[Dev Server] at boundExeca (file:///C:/Users/YUN/AppData/Local/.ait-unity-sdk/nodejs/v24.13.0/win-x64/node_modules/pnpm/dist/pnpm.mjs:40599:49)
UnityEngine.Debug:Log (object)
AppsInToss.AppsInTossMenu/<>c__DisplayClass50_0:b__2 (object,System.Diagnostics.DataReceivedEventArgs) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:931)
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
[Dev Server] at sync (file:///C:/Users/YUN/AppData/Local/.ait-unity-sdk/nodejs/v24.13.0/win-x64/node_modules/pnpm/dist/pnpm.mjs:40758:10)
UnityEngine.Debug:Log (object)
AppsInToss.AppsInTossMenu/<>c__DisplayClass50_0:b__2 (object,System.Diagnostics.DataReceivedEventArgs) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:931)
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
[Dev Server] at runPnpmCli (file:///C:/Users/YUN/AppData/Local/.ait-unity-sdk/nodejs/v24.13.0/win-x64/node_modules/pnpm/dist/pnpm.mjs:244491:5)
UnityEngine.Debug:Log (object)
AppsInToss.AppsInTossMenu/<>c__DisplayClass50_0:b__2 (object,System.Diagnostics.DataReceivedEventArgs) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:931)
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
[Dev Server] at runDepsStatusCheck (file:///C:/Users/YUN/AppData/Local/.ait-unity-sdk/nodejs/v24.13.0/win-x64/node_modules/pnpm/dist/pnpm.mjs:246225:7)
UnityEngine.Debug:Log (object)
AppsInToss.AppsInTossMenu/<>c__DisplayClass50_0:b__2 (object,System.Diagnostics.DataReceivedEventArgs) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:931)
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
[Dev Server] 서버 시작 실패: 프로세스가 비정상 종료되었습니다 (Exit Code: 1)
UnityEngine.Debug:LogError (object)
AppsInToss.AppsInTossMenu/<>c__DisplayClass50_1:b__4 () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:903)
AppsInToss.Editor.Menu.MainThreadDispatcher:ProcessQueue () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/Menu/MainThreadDispatcher.cs:64)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()
AIT: Dev 서버 시작 실패 - 프로세스가 비정상 종료되었습니다 (Exit Code: 1)
UnityEngine.Debug:LogError (object)
AppsInToss.AppsInTossMenu/<>c__DisplayClass46_0:b__1 (string) (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:694)
AppsInToss.AppsInTossMenu/<>c__DisplayClass50_1:b__4 () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/AppsInTossMenu.cs:904)
AppsInToss.Editor.Menu.MainThreadDispatcher:ProcessQueue () (at ./Library/PackageCache/im.toss.apps-in-toss-unity-sdk@b5594c837ee7/Editor/Menu/MainThreadDispatcher.cs:64)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()
현재 컴퓨터는 원래 컴퓨터로 옮겼지만 에러는 비슷해서 올려봅니다